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dreams - pull your finger out

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now this was gorgeous, already the dream was vivid and memorable and surreal but then it did this...

I got a splinter.

Yeah, a tiny little splinter at the tip of my left index finger. So, I got the fingernails of my right hand under it and started to pull. And it came out, but then a new one grew. So I pulled that one out but it came and came and came...

Then it turned decidedly weird, like I was pulling out an insect foot, shin, thigh.... I could see the hairs on the insect leg as I pulled and pulled this thing out of my index finger and it kept coming. But that was only the leg and it was already too big to pull out of the finger ref: image for scale. I realised I was dreaming (it was like I did a 'reality check') and woke up, as I'd seen enough...

I realised, very soon after waking, that it was a message to PULL MY FUCKING FINGER OUT and this refers to stuff I've been putting off in my life - yes, I have a list.  :)

Cameron - Rodriguez - Alita: Battle Angel

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at last, a trailer for the James Cameron (produced) and Robert Rodriguez (directed) live-action part-rendered manga-adaptation ALITA: BATTLE ANGEL

Star Citizen - #WeHateMobiGlas - design an immersive gaming interface, not this thing.

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I suspect the original function of Star Citizen's MobiGlas was to 'give the player a one-stop solution to all the info he need;, his stats, his missions, his place in the verse...' non-quote. I'm sure that would have been the original aim. But (like the clunky ship-manifest screens) it's shit...  Star Citizen isn't supposed to be a MobiGlas game, it's supposed to be about Star Citizen'ing.

And CIG don't tell me, "We can improve the glowing semi-transparent interface so that it works with all lighting conditions and backgrounds," I don't mean that. I mean, "Get a fucking game-specific interface," i.e. THINK about what Star Citizen's about. Make the interface WORK WITHIN THE THREE-DIMENSIONAL FRUSTRUM OF THE GAME CAMERA. There's nothing worse than a Spreadsheet game. Don't do that to the player in 2018. Don't make him fly a fucking spreadsheet.

This may refer back to my earlier gripe(s) about Doors and Hyperspa…

abstract art - Mike Philbin - new solo exhibition in Oxford UK

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My solo exhibition of recent abstract art on canvas, in Caffe Nero @ Oxford UK's flagship Blackwell's book store in Broad Street, was brought forward from mid-December to right now. The exhibition officially opened at 9am on the 4th December 2017, and is due to close on the 31st January 2018: so eight weeks.

There's a combined A4 laminated BIO and PRICELIST dotted round the show, and all the paintings have a relevant number, from 1 to 12, but they're abstract and therefore there is no title to help you work out what the image is supposed to mean to you.

Current customer/colleague favourite, below, is the gloss-white on white canvas. If you go, let me know, I'm just downstairs in the Broad Street > Norrington Room > Science Dept.


Klimt and Schiele MET?

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I didn't know this, and I'm delighted to discover, that two of my favourite figurative artist Gustav Klimt and Egon Schiele actually met in person, here captured together in this image circa 1902.


Star Citizen - nope - can't work out what it is

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as far as I can tell.... nope, there's no point!

Is it a Manual Handling game or is it a Thinkerterface game?
Is it a Quantum Engine travel game or a Pre-chosen Jump Point game?
Is it a MobiGlas game or is it a 1987's-styled screen-menu game?
Even more demanding at this juncture, "Is it a first person or third person game?"

Personally, Star Citizen is about THE WAY WE SEE OUR UNIVERSE and for me that's third person all the way. But this game needs a massive interface overhaul to accommodate a narratively useful third person gaming experience. And it'd work, trust me.

Star Citizen's out there in 3.0 alpha version and good luck to you if you're in 'the verse'. If I were in production of this game I'd start from scratch, choose which of the above games (and game modes) we want it to be, and get on with making entry-exit and space-desert just flow better. Currently, "I just can't work out what the hell it's supposed to be," and…

Steven Boucher - Earth is 'just a ride' - the spiritual/historical aspect of the UFO experience

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See, this is just weird, and one UFO Experiencer I haven't yet heard... Steven Boucher. He tells of a couple of abduction or visitor experiences he's had (at age 4 and age 14). He talks about the spirit (not religion). He talks about the 'greys'. His story is conveyed in a perfectly flat lucid Canadian monotone and it's made me want to research his story quite a lot more.

"I ain't going down there, dad," Bill Hicks talking about Jesus 1992-3 :)






...and here's a follow-on bit about Boucher's hypnosis sessions with legendary UFO-investigator Bud Hopkins, which kinda fills me with a kind of dread... I'm not convinced by Bud's stuff, let's say.



FURTHER STUDY: if you were chilled by Boucher, get ready to be machine-gunned by the delivery of (official) UFO-blogger Grant Cameron - a completely different style of delivery, trust me.